
Upon arriving back to the surface, speak with Barnaby to complete the quest. Another option is to use a Ferrystone to safely travel back to Gran Soren.Pawns falling unconscious during this section will be teleported to the Arisen once they enter the Pawn Guild. Therefore, stopping to fight is ill-advised. Tentacles will pop out of the floor all around during the journey back to the top. Just get back to the stairs and run up the spiral-path as fast as possible. No matter how many tentacles are defeated, the Evil Eye will not reveal its main body and therefore cannot be defeated. Doing so will trigger a cutscene.Īfter the cutscene showing the tentacles of an Evil Eye, there's only one thing left for the Arisen to do. Once the Arisen is ready, head over to the Flameservant's Throne, grab the Portcrystal and examine the Throne.

Also at the top of the stairs, jump over the balcony and to the left, into a secret area with 2 chests and other loot. It is advisable to defeat them now so they do not pose a threat later on. At the top of the stairs there will be many Undead and Undead Warriors. It is also advised to scout the room up by the stairs to the left of the platform. Taking the way downstairs through the now open gate leads the Arisen to both the Ceremonial Cage in eastern direction and to the Everfall's bottom.īefore interacting with the rune-covered platform called the Flameservant's Throne, explore the side room accessed via a narrow passage to the north, and retrieve the treasure from the Ceremonial Cage. The path leads to a chamber with Skeleton Mages, Harpies, Undead and a lever straight through to the north that opens the closed gate downstairs in this room as well as the Everfall's main spiral gates and closes the gates to the Everfall's side paths. Here, more Undead Warriors and Undead are encountered. If the Arisen didn't pull the lever before, they will reach another lowered gate leaving the path west the only way forward.This path will lead back to the main spiral eventually, with the Ogre to the north.Īfter the Ogre has been dispatched, follow down the path with more Giant Bats, Undead and Undead Warriors and approach the bottom of the Everfall. Here, the Arisen will encounter further Skeletons, a Skeleton Mage, and Undead Warriors on their way. If the Arisen didn't pull the lever before, the Ogre will be behind a lowered gate, leaving the only option to head north through yet another small path.If the Arisen is lucky, the Ogre might in his rage accidentally run over the edge, instantly killing itself. Please refer to the Ogre page for a guide to slaying this beast. Onwards, the Arisen will face more Undead and Undead Warriors.Įventually the Arisen will run into a deadly foe that most likely has not been encountered yet: an Ogre. This closes the door the Arisen just came through and a door to a side path further on, and opens the main path. Once the Arisen has found themself back on the main spiral, they can turn right and pull the lever. In the next chamber Skeletons will rise from the ground. Continue on until a lowered gate blocks the party's way and head to the passage to the east.

It is a straight shot for the first stretch kill any Giant Bats, Spiders and Undead Warriors that the Arisen may come across.

Upon entering the Everfall, turn left and begin to head down the path. Be sure to visit Caxton's Armory.Īcquiring the quest Reaper's Scorn before starting this quest will minorly benefit completion of that quest. Oil for Lanterns is very important due to the poor lighting.Take note of the following list before heading down the Everfall: It is recommend to be well-prepared for this journey as some of the battles will be pretty rough despite being so early in the game. This quest is obtained by talking with Barnaby inside the Pawn Guild in Gran Soren after completion of the quest A Matter of Myrmidons.īeneath the capital there is a mysterious place known as The Everfall, which supposedly hides many secrets and is considered sacred by Pawns.īarnaby, the Keeper of the Pawn Guild, believes that something is wrong down below and wants the Arisen to investigate.ĭragon's Dogma Dark Arisen Lure of the Abbys The party may choose to simply run past all enemies to the bottom of the dungeon, but be sure to pull the main lever which opens all the main gates to clear the way for the party's escape.

Lure of the Abyss (quest run-through with Gale Harness) Heed the pawn Barnaby's words, and explore the strangeness within the Everfall. He claims a new "presence" has claimed the abyss." Overview "Barnaby begs of you to explore the Everfall, a sprawling ruin beneath Gran Soren.
